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De Anza College

F/TV 74

Introduction to Game Animation · 4 units

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About this course

This course introduces the techniques of game animation as applied to objects and characters. Students will use 3D animation to create animated cycles and will use motion capture to capture live actions. The coursework provides students with experience prototyping game assets in a game engine such as Unity or Unreal, using imported 3D animation and motion capture.

Sections this term

Winter 2027 · updated Oct 18, 11:21 PM UTC
F/TV 74Introduction to Game AnimationOpen1 section · 30 seats reported · 1 instructor
  • CRN 39927 · 01YFreckelton · Th 12:30 PM-3:20 PM · AT102 / TBA TBA · ONLINEOpen · 30

Enrollment availability changes frequently. Confirm status in the official FHDA registration system before enrolling.

Prerequisites

  • F/TV 17GIntroduction to 3D Computer Animation: Modeling
  • andF/TV 17HIntroduction to 3D Computer Animation: Character Motion

Catalog wording: “F/TV D017G and F/TV D017H”

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